It appears that a Cancel call was added to the Destroy of ReleaseDataEnvironment method. What is the reason for this? If I comment the call out, my code works again.
Also, I noticed that the class based menus are built differently. Why is this? Is there a way to revert to the previous method of using LoadChildren? If not, did someone create a tool to convert the old code?
Dan
<i><font color="#663300">Did anyone ever keep track of all the changes made? I am finally starting to look at the code a little. I am having problems with the BizObj behavior when I just try to swap out the base classes. I can figure it out with time, but it would be helpful to see some documents.
Anybody going to be in San Diego in a couple of weeks?
Dan</font></i>
Dan Welter MCSD ©2001 Dan Welter |